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Final Fantasy Agito XIII to use Crisis Core's ATB system, will support Infrastructure


The revelation that Agito, the former Final Fantasy XIII cell phone game, was coming to the PSP was a nice revelation for many. Apparently, the developers were tired of waiting for cell phone tech to advance to the level they wanted for Agito. While details are far and few between, the latest issue of Famitsu PS3 (via FinalFantasyXIII.net) says that Agito will use an advanced version of Crisis Core's ATB system. Fans of the PSP-exclusive prequel should be familiar with the real-time battle system. However, unlike Crisis Core, players can look forward to controlling more than one character.

Another bonus is the addition of Infrastructure online play to Agito, a rarity for more Japanese-developed titles. Games with community aspects, such as Monster Hunter Portable and Phantasy Star Portable have oped to use Ad-Hoc multiplayer only. Although that hasn't hindered the popularity of either of these games, players across the Pacific understand that Infrastructure makes online play much more accessible. We approve.

[Thanks, Monkey!]

Only nine FF games represented in Dissidia, Kefka spotted in new trailer

One of the most highly anticipated titles for the PSP is the FF mash-em-up brawler, Dissidia: Final Fantasy. We've previously known that one main hero and one villain will represent each game between FF's I through X; however, according to a preview from 1UP, there will only be nine Final Fantasy titles getting representatives.

With FFI, II, III, VIII, IX, and X's rosters fully confirmed, there's only room for three more games. FFVII's Sephiroth has been teased in trailers for the longest time, and 1UP's preview also mentions that FFVI's Kefka had been spotted in a new trailer at the recent Square Enix party. This basically points to both VI and VII being confirmed for two of the final three slots. That leaves either IV or V to be cut from the game. Seeing as V is the worst title in the series (feel free to send us your hate mail), most likely it'll be the one to be cut.

[Image Source]

Final Fantasy Agito XIII heading to PSP


Was this the "major announcement" Square Enix referred to? NeoGAF tells us that earlier today in the private press event DKΣ3713, it was unveiled that Final Fantasy Agito XIII will be heading to the PSP in addition to cell phones. The title is part of Fabula Nova Crystallis Final Fantasy XIII which also includes Final Fantasy XIII and Final Fantasy Versus XIII. No release date has been announced.

[Thanks, erico316!]

Dissidia gets a little more 'cloudy,' also stinks like an onion

After reading that tricky tricky headline, you might be thinking to yourself: "ZOMG, it's Cloud! It's Cloud! It's Cloud! It's Cloud" Then proceed to run around the room overjoyed, plotting out your latest FFVII Yaoi fanfics. As much as we would enjoy allowing you such revelry, we unfortunately will have to break your heart, tear it in two, and then cast Ultima on it. You see, as the picture above suggests, the "cloudy" reference refers to The Cloud of Darkness, the final boss of Final Fantasy III and not our self-loathing, blond hero.

Lady Cloud of Darkness is a great choice over Xande (another FFIII final boss) as there is a serious need of more femininity injected in the sausagefest known as Dissidia: Final Fantasy. Hopefully, when FFVI gets added, we'll be seeing Terra with complementary morph skills. Anyway, aside from Cloud of Darkness, a generic Onion Knight will be representing FFIII's heroes. While none of the four Onion Kids are specifically mentioned, the character design, however, looks very similar to the DS remake's Ingus. Now all that's left is to see who's coming from FFs IV, V, and VI.

Deal of the Day: Crisis Core: Final Fantasy VII for $29.99

Still haven't picked up Crisis Core: Final Fantasy VII? Don't want to pay full price? It ain't much, but Circuit City is offering the PSP exclusive prequel to Final Fantasy VII at $10 off, making the total $29.99 including shipping. Take advantage of this offer here.

Dissidia: Final Fantasy site updated with FFX and wallpaper


Not much of an update, but since we are going to have to wait till at least the end of the year for Dissidia: Final Fantasy, assuming the Japanese version and no delays, we are going to take what we can get.

The update adds the characters of Final Fantasy X, the father and son duo Jecht and Tidus, into the game. With them comes new screenshots, as well a wallpaper of the Warrior of Light. Final Fantasy VII is still missing, though Sephiroth is confirmed to be in the game. No word yet on who the hero is, but it is most likely Cloud, or possibly Zack Fair. Or Vincent. Or Lucrecia. Or ...

[Via PSPHyper]

Dissidia: Final Fantasy script longer than Crisis Core's

Another Japanese magazine, Dengeki Playstation, published yet another interview with the Dissdia: Final Fantasy team. The gang consisting of producer Tetsuya Normura, senior director Takeshi Arakawa and planning director Mitsunori Takahashi were present to answer some burning questions fans had about the game.

Takahashi started off by stating only 20% of the game has been shown thus far and a "solid release date" will be announced at an event in August. He asserts that fans who are comfortable with the original RPGs should be a-okay with Dissidia, which is labeled an "Action-RPG plus competitive fighting." Storywise, Nomura said he made Tidus' counterpart Jecht rather than Seymour because Seymour lacked a "proper connection" with Tidus. Arakawa then assured us they are still in the process of "fine tuning the original story details behind the characters' births, relationships, interactions."

Arakawa also mentioned an online feature tentatively named "Battling Community" where the focus is "being connected to others trying to discover their own merits" and less focus on "things like battle strength/ranking." Finally, he disclosed a rather startling fact: "the script is double the length of Crisis Core: Final Fantasy VII." Read the entire translated interview here.

More Dissdia: Final Fantasy details from Famitsu


Earlier in the month, Tidus and Jecht were revealed via Famitsu to be part of the roster of Dissidia: Final Fantasy. PSPHyper now has more details from that same issue of Famitsu. A battle system with HP and Brave points, which is the determinant of your character's power, is elaborated upon. Brave points are used to make HP Attacks, depleting your opponent's HP. Special moves can also be used this way and are earned by leveling up and they are unique to each character. An indicator that helps the player time each press of the button will appear during these special moves.

When your EX gauge becomes full, you enter EX mode, which is a Limit Break-esque state that will power up your character and perform up to four types of transformations. Gil, the currency of the Final Fantasy world, has also been revealed as part of the game but what it does is currently unknown. Gliding has also been shown as a means of movement. Despite its RPG roots, Dissdia's RPG elements are limited to leveling up and choices regarding treasure chests and enemies.

Nomura also assures us the reason the game is taking so long simply because each character has many moves and transformations, and their team wants to make them look perfect. As reported before, there will be 20 characters in the final cast and currently 50% of the game is done. To learn more, the entire article is available here.

Dissidia: Final Fantasy website updated with story and characters


The Japanese website of Dissidia: Final Fantasy has just been updated with new material. The story, characters, screenshots, credits, and general game information are now available for viewing. Clicking on Story will lead you to a short scene of the Warrior of Light from the original Final Fantasy readying his sword followed by a synopsis of the story. Under Characters you can view characters from Final Fantasy I, II, VII VIII, and IX and their corresponding screenshots. Noticeably absent are the most popular characters, those from Final Fantasy VII and X. Under Info you will find credits and general information about the game. Come check out everything here.

[Thanks, salika!]

Kingdom Hearts and Dissidia playable at Square Enix party


Finally! It seems like we're inching ever closer to the releases of Dissidia and Kingdom Hearts on PSP. Dissidia has been playable before, so we're excited to hear that Kingdom Hearts: Birth by Sleep is in a state where it can be played as well. Unlike the other Kingdom Hearts spin-off titles, Birth by Sleep looks to most closely resemble the PS2 games -- not just graphically, but in terms of gameplay as well. For many, that's exactly what they're looking for.

Invitations to this closed party are incredibly limited, so we're hoping that someone will be fortunate enough to attend the show and report on how both of these games play.

[Via Kotaku]

Square Enix Party announced for August


It appears that the Japanese side of Square Enix is going to hold an event promoting some of the company's upcoming software. The event, dubbed DKΣ3713, will take place on August 2 and 3 in Harajuku in Tokyo. It's invite-only which means there's a huge chance you won't be able to go (read: absolutely no chance if you don't live in Japan); however, SE is giving people the chance to sign up and be selected to receive an invite.

Square Enix is giving away 2,400 invites to eager gamers waiting to see the latest on PS3 games: Final Fantasy XIII, Versus XIII, and PSP games: Kingdom Hearts: Birth By Sleep and Dissidia. The application period starts this June 23 and will end July 13. Invites will be selected after those dates. Check out the full list of games here.

We won't be in Japan for this, but we hope our (few) Japanese readers will be able to enjoy the festivities. As for the rest of you, let's just look forward to Secret Agent Clank and Space Invaders Extreme next week.

Crisis Core limited edition PSP hitting Europe


Click for high-resolution image.

The limited edition Final Fantasy VII silver PSP is leaving Japan, and going to Europe, just in time for Crisis Core's release. A special bundle, which includes this engraved PSP and a copy of the PSP-exclusive action RPG, will hit European retailers on June 20th for 189.99 Euros.

Combined with a special edition version of the game, Square Enix is trying its hardest to make up for the delayed release over the Atlantic. For many jealous fans in the US, it looks like they're succeeding.

Gallery: Final Fantasy VII: Crisis Core

Deal of the Day: Crisis Core for $26


Online retailer amazon.com is offering the PSP-exclusive prequel to Final Fantasy VII for only $26 -- that's $14 off its standard price. This limited time deal won't last long, so those that missed out on this adventure may want to jump on this deal.

[Thanks, Peter D.!]

Crisis Core coming to Europe in June


As usual, Square Enix took their time localizing a game to Europe. Crisis Core, the exciting PSP-exclusive prequel to Final Fantasy VII, is finally coming to Europe in June. Of course, the delay may be worth it for those picking up the Special Edition version of the game (pictured, above).

John Yamamoto, president and chief executive officer of Square Enix Ltd. commented in the press release, "CRISIS CORE -FINAL FANTASY VII- is one of the most anticipated FINAL FANTASY releases of all times. Pushing the boundaries of the PSP hardware, it offers a truly fantastic gameplay experience to not only existing fans, but new ones as well."

Gallery: Final Fantasy VII: Crisis Core

How Crisis Core fixed Final Fantasy VII canon


It may be a mere handheld game, but Crisis Core serves as a vital part of the Final Fantasy VII universe. It doesn't just simply expand upon the story, but actually fixes an error made in a different part of the "Compilation of Final Fantasy VII."

Hideki Imaizumi, producer of Crisis Core, talked about the "Last Order" anime OVA (pictured) with IGN. Released as a bonus with Advent Children in Japan, the animated short also focused on Zack and the role he played in Nibelheim. "When we made that feature, we changed the presentation of that event from the original Final Fantasy VII. And the fan response was - well, there was considerable negative feedback in regard to changing a part of the story that they considered integral to the whole lore."

Thankfully, Crisis Core was able to set things straight, restoring the canon that so many Final Fantasy VII devotees pore over. "So we listened to that and learned from that. And in fact the Nibelheim incident is presented again in Crisis Core, and we were careful not to make the same decisions that we did in Last Order."

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